Example of ordering layers using Z-index.
There are are two managed layers (square and triangle) and one unmanaged layer (star). The Z-index determines the rendering order; with {square: 1, triangle: 0, star: unmanaged} indices, the rendering order is triangle, square and star on top.
<!DOCTYPE html>
<html>
<head>
<title>Layer Z-Index</title>
<link rel="stylesheet" href="https://openlayers.org/en/v4.6.4/css/ol.css" type="text/css">
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src=""></script>
<script src="https://openlayers.org/en/v4.6.4/build/ol.js"></script>
</head>
<body>
<div id="map" class="map"></div>
<div>
<label for="idx1">
<input type="number" id="idx1"></input>
Square layer Z-index
</label></br>
<label for="idx2">
<input type="number" id="idx2"></input>
Triangle layer Z-index
</label>
</div>
<script>
var stroke = new ol.style.Stroke({color: 'black', width: 1});
var styles = {
'square': new ol.style.Style({
image: new ol.style.RegularShape({
fill: new ol.style.Fill({color: 'blue'}),
stroke: stroke,
points: 4,
radius: 80,
angle: Math.PI / 4
})
}),
'triangle': new ol.style.Style({
image: new ol.style.RegularShape({
fill: new ol.style.Fill({color: 'red'}),
stroke: stroke,
points: 3,
radius: 80,
rotation: Math.PI / 4,
angle: 0
})
}),
'star': new ol.style.Style({
image: new ol.style.RegularShape({
fill: new ol.style.Fill({color: 'green'}),
stroke: stroke,
points: 5,
radius: 80,
radius2: 4,
angle: 0
})
})
};
function createLayer(coordinates, style, zIndex) {
var feature = new ol.Feature(new ol.geom.Point(coordinates));
feature.setStyle(style);
var source = new ol.source.Vector({
features: [feature]
});
var vectorLayer = new ol.layer.Vector({
source: source
});
vectorLayer.setZIndex(zIndex);
return vectorLayer;
}
var layer0 = createLayer([40, 40], styles['star'], 0);
var layer1 = createLayer([0, 0], styles['square'], 1);
var layer2 = createLayer([0, 40], styles['triangle'], 0);
var layers = [];
layers.push(layer1);
layers.push(layer2);
var map = new ol.Map({
layers: layers,
target: 'map',
view: new ol.View({
center: [0, 0],
zoom: 18
})
});
layer0.setMap(map);
function bindInputs(id, layer) {
var idxInput = document.getElementById('idx' + id);
idxInput.onchange = function() {
layer.setZIndex(parseInt(this.value, 10) || 0);
};
idxInput.value = String(layer.getZIndex());
}
bindInputs(1, layer1);
bindInputs(2, layer2);
</script>
</body>
</html>