Dynamic Data

Example of dynamic data.

Example of dynamic data.

<!DOCTYPE html>
<html>
  <head>
    <title>Dynamic Data</title>
    <link rel="stylesheet" href="https://openlayers.org/en/v4.6.4/css/ol.css" type="text/css">
    <!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
    <script src=""></script>
    <script src="https://openlayers.org/en/v4.6.4/build/ol.js"></script>
  </head>
  <body>
    <div id="map" class="map"></div>
    <script>
      var map = new ol.Map({
        layers: [
          new ol.layer.Tile({
            source: new ol.source.OSM()
          })
        ],
        target: 'map',
        view: new ol.View({
          center: [0, 0],
          zoom: 2
        })
      });

      var imageStyle = new ol.style.Style({
        image: new ol.style.Circle({
          radius: 5,
          snapToPixel: false,
          fill: new ol.style.Fill({color: 'yellow'}),
          stroke: new ol.style.Stroke({color: 'red', width: 1})
        })
      });

      var headInnerImageStyle = new ol.style.Style({
        image: new ol.style.Circle({
          radius: 2,
          snapToPixel: false,
          fill: new ol.style.Fill({color: 'blue'})
        })
      });

      var headOuterImageStyle = new ol.style.Style({
        image: new ol.style.Circle({
          radius: 5,
          snapToPixel: false,
          fill: new ol.style.Fill({color: 'black'})
        })
      });

      var n = 200;
      var omegaTheta = 30000; // Rotation period in ms
      var R = 7e6;
      var r = 2e6;
      var p = 2e6;
      map.on('postcompose', function(event) {
        var vectorContext = event.vectorContext;
        var frameState = event.frameState;
        var theta = 2 * Math.PI * frameState.time / omegaTheta;
        var coordinates = [];
        var i;
        for (i = 0; i < n; ++i) {
          var t = theta + 2 * Math.PI * i / n;
          var x = (R + r) * Math.cos(t) + p * Math.cos((R + r) * t / r);
          var y = (R + r) * Math.sin(t) + p * Math.sin((R + r) * t / r);
          coordinates.push([x, y]);
        }
        vectorContext.setStyle(imageStyle);
        vectorContext.drawGeometry(new ol.geom.MultiPoint(coordinates));

        var headPoint = new ol.geom.Point(coordinates[coordinates.length - 1]);

        vectorContext.setStyle(headOuterImageStyle);
        vectorContext.drawGeometry(headPoint);

        vectorContext.setStyle(headInnerImageStyle);
        vectorContext.drawGeometry(headPoint);

        map.render();
      });
      map.render();
    </script>
  </body>
</html>